Thursday, June 23, 2016

Other synthesis methods Part 1 - Frequency Modulation (FM)


Yamaha DX7 The most famous synthesizer of the 1980s. Its electric piano became a standard sound in ballads and "smooth jazz" genres.  Its bass was the standard bass sound, typically played in bouncy octaves.  Its crystalline timbres were such a departure from the world of analog, that this synth was a super-hit for Yamaha in 1983, and spanned a long family of FM-based products.

FM is a form of synthesizer developed in the early 1970s by Dr John Chowning of Stanford University, then later developed further by Yamaha, leading to the release of the now-legendary DX7 synthesizer: a popular source of bass sounds for numerous dance musicians.

Unlike analogue, FM synthesizers produce sound by using operators, which are very similar to oscillators in an analogue synthesiser but can only produce simple sine waves. Sounds are generated by using the output of the first operator to modulate the pitch of the second, thereby introducing harmonics Like an analogue synthesizer, each FM voice requires a minimum of two oscillators in order to create a basic sound, but because FM only produces sine waves the timbre produced from just one carrier and modulator isn't very rich in harmonics

FM synthesis is based on two key things – a ‘modulator’ oscillator, and a ‘carrier’ oscillator. These oscillators usually both use a sine waveform, and from this the modulator oscillator works just like an LFO – because it modulates the frequency/pitch of the carrier oscillator. You can try this yourself on a normal subtractive synthesizer, by setting up a sine wave oscillator and an LFO, and using the LFO to modulate the pitch of the oscillator – as you increase the rate of the LFO, the sound becomes non-harmonic. Note that in FM synthesis, the word ‘oscillator’ is often replaced with the term ‘operator’. As you change the modulation of the carrier operator, the frequency of the carrier will constantly move up and down depending on how the modulator is set up (e.g. it’s depth and rate), and in doing this different harmonics are created (called ‘sidebands’), because these harmonics surround the carrier frequency depending on how it is modulated.

Because of the somewhat lifeless sound of the operators, FM synthesizers tend to include somewhere around 4-8 operators on a synth to spice things up. These extra operators can be routed in all sorts of different and interesting ways, called ‘algorithms’. For example, with the addition of an extra modulator operator, we can arrange the operators so that they go ‘’modulator 1’ & ‘modulator 2’ go into the carrier’, or ‘modulator 1 goes into modulator 2, which goes into the carrier’ – this being more complicated and creating a new waveform. Therefore, using many operators can produce unique and lifelike sounds unachievable with other types of sound synthesis.

Frequency Modulation
In telecommunications and signal processing, frequency modulation (FM) is the encoding of information in a carrier wave by varying the instantaneous frequency of the wave. This contrasts with amplitude modulation, in which the amplitude of the carrier wave varies, while the frequency remains constant.

Due to the nature of FM, many of the timbres created are quite metallic and digital in character, particularly when compared to the warmth generated by the drifting of analogue oscillators. Also due to the digital nature of FM synthesizer the facia generally contains few real time controllers. Instead, many numerous buttons adorn the front panel forcing you to navigate and adjust any parameters through a small LCD display.

Notably, although both FM and analogue synthesisers were originally used to reproduce realistic instruments, neither can fabricate truly realistic timbres. If the goal of the synthesiser system is to recreate the sound of an existing instrument, this can generally be accomplished more accurately using digital sample based techniques.

if you want to know more about synthesis techniques please read. Rick Snoman's Dance Music Manual (Second Edition) Tools, Toys and Techniques.


No comments:

Post a Comment